Game Development Community

Iphone setup

by Stephen Cook · in Torque 3D Professional · 04/29/2011 (5:46 pm) · 6 replies

Can someone please point me to where the documentation that will tell me what the requirements and how to create an Iphone game?

I cannot locate anything on the site or google. (google has gotten horrible with searches. I get a lot of them that are bogus crap)

Thanks.

#1
04/29/2011 (9:01 pm)
http://www.garagegames.com/products/torque-2d/iphone
#2
04/30/2011 (10:29 am)
The requirements are on the product page that was posted in the first reply:

Apple-based Computers (required)
Minimum Requirements:
Intel Mac
512 MB RAM
MAC OS X 10.6
nVidia or ATI accelerated 3D video card

Recommended Requirements:
Intel Mac
1 GB RAM
MAC OS X 10.6+
nVidia or ATI accelerated 3D video card

iOS Requirements (required)
Mac OS X 10.6
iOS SDK 4
iOS device (iPhone, iPad, iPod Touch)

Windows-based Computers (optional)
Minimum Requirements:
Windows XP/Vista/7 with latest service packs
1.0 GHz processor
512 MB RAM (1GB for Vista)
OpenGL or DirectX compatible accelerated 3D video card

Recommended Requirements:
Windows XP/Vista/7 with latest service packs
2.0 GHz processor
1 GB RAM
nVidia or ATI accelerated 3D video card

Here is the documentation landing page: iT2D Documentation
#3
05/01/2011 (6:35 pm)
The only engine we have with iOS support currently is iTorque 2D. Torque 3D does not support iOS, only PC and Mac.
#4
05/02/2011 (5:31 am)
It states it in the main page.
"Welcome to Torque 3D, the most easy-to-use game creation platform available. Architected from the ground up for maximum flexibility and performance across a wide range of hardware and built upon the Frontline award-winning Torque Game Engine Advanced, Torque 3D comes equipped with a full suite of tools and APIs to get your game to the finish line, no matter what your goals. Add publishing paths to PC, Mac, Xbox 360, Wii, iPhone, and the web, and you have the power to distribute games almost everywhere they are played.
"
#5
05/02/2011 (5:39 am)
I will just have to get a unity license then.

To GG staff:
Please update the page so that others are not lead to believe that T3D can do IPhone apps.
#6
05/02/2011 (7:14 am)
@Stephen - Thanks for catching that. I have sent the request to have the product page updated. Btw, if you haven't already done the research, you should check out all the 3D engines offering iOS support. UDK has really been gaining popularity and Shiva has an excellent community.

If you decide you wish to make 2D iOS games, then I look forward to seeing you in the iT2D forums =)