Camera add-on test v0.1
by Alistair Lowe3 · in iTorque 2D · 04/19/2011 (8:31 pm) · 7 replies
OK Guys,
This time it's iPhone camera functionality test number 1!
EDIT updated: Link Here: Camera add-on v0.2.rar
You have the following commands in Torque Script:
Have fun with this guys a few small issues to be aware of:
A bit laggy after selecting an image, either Torque is eating up a lot of CPU or it's me converting the images to .PNGs, I'll have a look tomorrow, maybe find quicker ways of saving or options to lower the resolution (you don't exactly need 3mp for a screen of 0.15mp! Sorry about the callback, the way the camera is handled is mighty annoying!
This time it's iPhone camera functionality test number 1!
EDIT updated: Link Here: Camera add-on v0.2.rar
You have the following commands in Torque Script:
- storeImageFromLibrary( %fileName ); // Stores in the app's local storage an image from the user's library
- storeImageFromCamera( %fileName ); // Stores an image taken on the camera (which it loads up) into the app's local storage
- onImageSelected( %fileName ); // Callback for when the user has completed an operation (not ideal but bare with me) fileName is empty string on failure.
- createImageMapFromFile( %fileName, %imageMapName ); // Creates an image map from the locally stored file ready to use, deletable with .delete() as usual.
Have fun with this guys a few small issues to be aware of:
A bit laggy after selecting an image, either Torque is eating up a lot of CPU or it's me converting the images to .PNGs, I'll have a look tomorrow, maybe find quicker ways of saving or options to lower the resolution (you don't exactly need 3mp for a screen of 0.15mp! Sorry about the callback, the way the camera is handled is mighty annoying!
#2
04/25/2011 (8:23 pm)
Minor update, removed camera transition animations. Helps boost performance in low-memory situations and resolves the issue of lost torque input after use.
#3
03/22/2012 (4:58 am)
The camera function works fine but I have issues after dismissing the camera. I loose torque input after using the camera.
#4
Something may have changed in iTorque 1.5 or newer releases of iOS though, however I'm no long maintaining the add-on.
See if you can't get it placed into mainstream iTorque!
03/22/2012 (5:16 am)
Wow, haven't been on here for a while, erm, this as a bug in 0.1 but should have been fixed in 0.2, the issue is to do with dismissal of the camera and a shortcoming in iOS which was fixed by not animating the dismissal.Something may have changed in iTorque 1.5 or newer releases of iOS though, however I'm no long maintaining the add-on.
See if you can't get it placed into mainstream iTorque!
#5
03/22/2012 (5:57 am)
Thanks, I will see what I can find
#6
But it doesn't quite work for me..
@Hitesh: What was the problem you had? And did you solve it? The problem i'm having is that when i take a picture and press on "use" the application hangs.. I have no idea how to solve this, maybe it's a compatibility issue with ios 5.0. I just wanted to ask to see if you had the same problem so maybe you solved it:-)
04/21/2012 (8:26 am)
Great add-on!!!But it doesn't quite work for me..
@Hitesh: What was the problem you had? And did you solve it? The problem i'm having is that when i take a picture and press on "use" the application hangs.. I have no idea how to solve this, maybe it's a compatibility issue with ios 5.0. I just wanted to ask to see if you had the same problem so maybe you solved it:-)
#7
Then i get back to my game and i've put the photo on the background as a test, this works, but now when i try to take another picture it doesn't work anymore and i do get touch callbacks in the game so i know that it's got the focus. Anyone had this problem and knows how to fix it?
04/23/2012 (11:11 am)
I got it working now, at least i got it to hide now using:[iPhoneCameraController dismissViewControllerAnimated: NO completion: NO]; [self dismissViewControllerAnimated: NO completion: NO]; [self.view removeFromSuperView];
Then i get back to my game and i've put the photo on the background as a test, this works, but now when i try to take another picture it doesn't work anymore and i do get touch callbacks in the game so i know that it's got the focus. Anyone had this problem and knows how to fix it?
Torque Owner rennie moffat
Renman3000
good stuff Alistair. I was not aware of these commands. SWEET.