Game Development Community

World Editor Camera Suggestion

by BigDaz · in Torque 3D Professional · 04/16/2011 (3:20 am) · 7 replies

I suggest having shift and ctrl keys to double and half the speed of the camera respectively in the world editor. It just makes things quicker and more convenient than setting one speed and sticking to it all the time. Thanks.

#1
04/17/2011 (4:19 am)
ctrl+1/2/3/4/5/6/7 changes your camera speed
#2
04/18/2011 (2:58 pm)
Actually it's Ctrl+Shift+1/2/3 to change speed.

It's just a bit of a pain changing the speed and then changing it back. It's easier to press shift for a quick burst of speed when you need it.
#3
04/18/2011 (3:52 pm)
Cool thing about having the source etc is that it's very possible to make the tools behave just how you want... in script even :)
#4
06/19/2011 (8:00 am)
Can anyone help me add this?
The shape editor has shift to speed up the camera, so I could copy that if I could find it in the code.
#5
08/01/2011 (12:56 pm)
Not exactly what you want but in World Editor, if hold rmb down you increase camera movement speed until you stop holding it ... just in case you hadn't noticed. I don't mod editor functions.
#6
08/01/2011 (1:04 pm)
OK, it speeds up when I hold both mouse buttons down. Which does pretty much what I was looking for. Thanks again.
#7
08/02/2011 (1:21 pm)
A bit messy of a way to do it is to directly edit the $Camera::movementSpeed variable with a bind from one of the bind.cs files.

The downside is that this would get the Camera Speed slider/text out of sync with your bind commands. If you wanted to get really creative you'd just have that same bind command control the menu bar itself. Take a look at EWorldEditorCameraSpeed::updateMenuBar.