T3D 1.1 Preview - Game will not progress past the EndGameGui - RESOLVED (THREED-1718)
by Michael Hall · in Torque 3D Professional · 04/15/2011 (3:25 pm) · 2 replies
Build:
T3D 1.1 Preview and likely previous betas as well.
Platform:
Any
Target:
Script. The EndGame Gui that is reached when a mission ends from the cycleGame() / onGameDurationEnd() methods.
Issue:
The game will not progress past the end game gui once you get there.
Repeat:
Have the mission timer fixed from my previous bug report and once time expires the endGameGui will appear on the screen. This is supposed to pause for a given duration ($Game::EndGamePause and/or %game.endgamePause) and then cycle the game. It doesn't. Haven't tested but I assume that the same issue occurs when the score limit is reached as well since it also triggers the endGameGui.
Suggest:
Make it work...
T3D 1.1 Preview and likely previous betas as well.
Platform:
Any
Target:
Script. The EndGame Gui that is reached when a mission ends from the cycleGame() / onGameDurationEnd() methods.
Issue:
The game will not progress past the end game gui once you get there.
Repeat:
Have the mission timer fixed from my previous bug report and once time expires the endGameGui will appear on the screen. This is supposed to pause for a given duration ($Game::EndGamePause and/or %game.endgamePause) and then cycle the game. It doesn't. Haven't tested but I assume that the same issue occurs when the score limit is reached as well since it also triggers the endGameGui.
Suggest:
Make it work...
About the author
Been dabbling with game-programming since the age of 10 when I got my first computer, a Commodore. Got serious about game-development after modding Tribes for several years. Doesn't sleep much. Drinks rum. Teaches guitar. Plays cello.
Associate David Montgomery-Blake
David MontgomeryBlake