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T3D 1.1 Preview - Seeing through objects. - AWAITING FEEDBACK

by Dmitry Koteroff · in Torque 3D Professional · 04/13/2011 (1:52 pm) · 9 replies

Platform: Stock T3D 1.1 preview. Windows 7 x64, AMD Radeon HD 5770 1Gb, Catalyst 11.1
Target: Renderer?

Issue: Actually, don't know. Looks like world is transparent where it shouldn't be.
Repeat: Run Toolbox, choice FPS Example -> Desert demo. That's it.
Suggest: Bug with z-buffer? o_O

Screenshot: http://light-alloy.ru/torque/11preview_bug-4_01.jpg


#1
04/13/2011 (2:38 pm)
touched the materials.cs atall ?
#2
04/13/2011 (3:28 pm)
>touched the materials.cs atall ?
uhm... nope.
#3
04/13/2011 (3:37 pm)
Have latest DirectX and GPU drivers?
#4
04/13/2011 (3:48 pm)
>Have latest DirectX
Yep.

>and GPU drivers?
>Platform: Stock T3D 1.1 preview. Windows 7 x64, AMD Radeon HD 5770 1Gb, Catalyst 11.1
Catalyst 11.1 - not very new, but pretty actual. I'll try newer drivers.
#5
04/14/2011 (7:37 am)
I will wait for the verdict on the newer drivers before looking at adding this as a bug. I have not been able to replicate it.
#6
04/14/2011 (8:05 am)
@Dmitry
Try Catalyst 11.2 and direct x june 2010.
I have not been able to replicate it too.
#7
04/16/2011 (5:26 am)
With newer Catalyst 11.3 problem the same. So, yep, looks like a bug.
#8
04/16/2011 (5:42 am)
Windows 7 x64 + Catalyst 11.3 / DX_SDK June 2010:

Radeon HD 4870 - OK
Radeon HD 5750 - OK

Dmitry, try to uninstall and reinstall T3D and check if the *bug* is still there after that. May be some materials scripts got damaged somehow.
#9
04/16/2011 (7:01 pm)
@Dmitry
You've almost certainly got a bad install on your hands there or potentially something else happening at the system level. The midrange machines in the lab are sporting HD 5670's and there's nothing like that happening on them.

Weren't you having another issue that seemed to coming from a bad install as well, or am I thinking of someone else? Oh, and make sure to remove any previous versions of T3D for good measure.