Game Development Community

T3D 1.1 Preview - ShapeFile Path Points to Older T3D Version - DUPLICATE

by Steve Acaster · in Torque 3D Professional · 04/10/2011 (6:42 am) · 1 replies

I'm pretty sure that I remember this being reported already but couldn't find the link ... so spammed here just incase.

Product
T3D 1.1 Preview

Platform
Win7 32bit

Target
Fresh Install Asset Paths - Editors - ShapeFile directory

Issue
When adding an object which requires a link to a shapefile (eg: a Prefab) in world editor to the scene in a fresh install of 1.1P, the initial path for selecting the object's file opened up in 1.1B3.

Repeat
Get a PC which has not had 1.1P installed yet but has had a working intall of 1.1B3, install 1.1P and add a shape to the scene in World Editor. See that the path opens up 1.1B3 folder rather than a local 1.1P directory.

Suggest
Fix it! ... Projects should not be looking outside of their local "game" folder by default.

edit:
Pants, found the original thread now ... TQA-1153

#1
04/10/2011 (4:56 pm)
Yeah, this falls under my "Don't re-report current outstanding issues" clause. ;)