Recent Notable Games
by Larry Jennings II · in General Discussion · 04/05/2011 (5:28 am) · 5 replies
Can anybody link me to some recent notable games they know was made using torque, or any notable studios that use it.
I'm trying to weigh in how useful knowing torque will be (besides the just general gain in knowledge, besides adding a show of experience on a portfolio, and besides the general gain in game-dev know-how) in the future when hopefully i reach out to develop games on a large scale.
Of course thats probably gonna vary based on my path, specialization, and abilities, but it would still be reassuring to see some notable usage of it.
I'm trying to weigh in how useful knowing torque will be (besides the just general gain in knowledge, besides adding a show of experience on a portfolio, and besides the general gain in game-dev know-how) in the future when hopefully i reach out to develop games on a large scale.
Of course thats probably gonna vary based on my path, specialization, and abilities, but it would still be reassuring to see some notable usage of it.
About the author
College student interested in serious game dev.
#2
If anybody has links or info to games not mentioned on that page, please do reply.
04/05/2011 (12:17 pm)
No, thanks.If anybody has links or info to games not mentioned on that page, please do reply.
#3
It'd be cool to see a more updated aggregate list.
04/06/2011 (4:42 pm)
That's a decent place to start, MP, but those are from 2008 :(It'd be cool to see a more updated aggregate list.
#4
04/07/2011 (6:45 am)
Yeah,please Update that.
#5
Honestly, if your primary concern is getting skilled in a tool the industry uses on a wide scale, you'd be better off learning UDK. If you care more about actually making a game, and don't want to fork over huge wads of money to your tool maker if it sells, better stick with Torque!
04/07/2011 (8:15 am)
New engine just came out in 2009, and it takes a few years for the games to start coming out. 2012 I imagine will see a nice flood of titles made with the new T3D.Honestly, if your primary concern is getting skilled in a tool the industry uses on a wide scale, you'd be better off learning UDK. If you care more about actually making a game, and don't want to fork over huge wads of money to your tool maker if it sells, better stick with Torque!
Employee Michael Perry
ZombieShortbus