Game Development Community

[WANTED] AI Programmer for XNA GameEngine

by Dustin Watson · in Torque Developer Network · 03/30/2011 (11:56 am) · 1 replies

Game: The Arbiter of Darkness



I have written a script for it.



Wanted

AI programmers

Physics Programmers

Game Programmers

3D Artists and Texture designers

Need a 3D Character Model Artist

Level design artists to see what structures in the game will look like

Concept Artists



We will be using the wz GameEngine



Here is the license I will buy.
Steam publishing, accessibility to the June update (Level editors, script editors, and UI editor), 18 months of updates and tech support for 2 years. Finally, advertising and simple cross platform management



The game will be for profit share so, everyone will get paid depending on the kind of work they put into the project.




If you are interested send me an email to extra300s17@sbcglobal.net
and I will send you a copy of the project so far.



Note:

All programmers who want to run the Engine will have to have actual DirectX 11 Hardware to run the Engine.

If you do programming you can send it to me or someone else on the team and we can test it out.





Here is a link to view a demo of the GameEngine: GameEngineDemo

#1
03/30/2011 (2:20 pm)
This should be over in the Jobs section, rather than here, so it can get more visibility...