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iT2D 1.4.1 Minor editor bugs - RESOLVED

by Conor O'Kane · in iTorque 2D · 03/25/2011 (8:25 pm) · 8 replies

Build: 1.4.1

Platform: Mac

As these are pretty minor bugs I thought I'd just make one thread for them.

1. The editor sometimes asks you to save changes on quitting, even if you've just saved the scene.
2. If you roll up the Static Sprites, Animated Sprites and Scrollers panel on the right, then delete a particle effect (by dragging it to the bin) the editor re-expands all the panels.
3. The editor forgets its window size and position on exit, meaning I have to re-maximize it every time it launches.

#1
03/25/2011 (10:56 pm)
Quote:1. The editor sometimes asks you to save changes on quitting, even if you've just saved the scene./quote]
I noticed that and actually did not tackle it as a high priority bug. I know it can be annoying to veteran users, but it is actually a very useful bug for new users who forget to save.

[quote]2. If you roll up the Static Sprites, Animated Sprites and Scrollers panel on the right, then delete a particle effect (by dragging it to the bin) the editor re-expands all the panels.
That is annoying. Let me check with Scott on that before logging it

Quote:3. The editor forgets its window size and position on exit, meaning I have to re-maximize it every time it launches.
I noticed this right after launching 1.4.1. This is the most annoying thing about the current editors (for me at least). I'll log this for sure.
#2
03/26/2011 (7:25 am)
I can confirm all these bugs are present on windows as well.
#3
03/26/2011 (10:20 pm)
And additional occurrence of bug 3 - the editor resizes to windowed when opening a new project.
#4
03/27/2011 (10:24 am)
Logged as ITGB-142
#5
05/25/2011 (11:43 am)
During development, the resizing bug got the best of me. I got so irritated that I stopped on feature development and fixed that bug, in addition to some other annoying ones. This will be taken care of in the next preview.
#6
05/26/2011 (8:26 am)
A minor bug is no longer minor if it's frequent :-)
#7
05/26/2011 (8:40 am)
Quote:2. If you roll up the Static Sprites, Animated Sprites and Scrollers panel on the right, then delete a particle effect (by dragging it to the bin) the editor re-expands all the panels.
This part has not annoyed me, but that's due to the low asset count for our demos. I can understand this being more annoying to teams working on projects with a lot of assets. Of this list, this issue might be addressed next. However, there are some crash bugs and features I should tackle first.

Quote:1. The editor sometimes asks you to save changes on quitting, even if you've just saved the scene.
I'm on the fence about this. Careful designers save constantly, but a large portion of our user base does not. I can see it being a minor annoyance, but it is very helpful for people who do not save often. Probably will not address this for the next preview.
#8
09/15/2011 (11:42 am)
#3 is fixed in 1.5. The other two will not be fixed, though.