Game Development Community

T3D 1.1 Beta 3 materialEditor.ed.cs polluted

by Thomas · in Torque 3D Professional · 03/15/2011 (6:53 am) · 0 replies

Hi,

I'm currently playing around with the material editor a bit to create a new level. When applying materials to my objects I had the interesting behaviour, that my materialEditor.ed.cs gets polluted with unwanted material definitions, causing warnings on the console (about not loadable materials) and leading to a stuck material editor. I reset the changes to get back to work, and IIRC there was a bug report about this somewhere, but I was not able to find it back.

I found some marks of materialEditor.ed.cs in scripts, which are in close relation to the behaviour. I haven't marked it as a bug, but it might be one, then I will convert my request to a bug report as well.