Game Development Community

Starting from Zero (Absolute Beginner)

by Cory Hunt · in Torque X 2D · 03/11/2011 (12:58 am) · 2 replies

I downloaded the Torque 2D Demo to try and see if the engine is worth getting. I'd like to get started on making a small top down game or something. I can't seem to find any tutorials targeted towards an absolute beginner. I've never worked with a game engine before so I'm completely clueless. Is there anything out there that would help be get started? The very few tutorials I found were talking about things as if I was suppose to know some stuff already.

I've worked with things like RPG Maker back when I was a kid, but thats about it. Is the torque engine even targeted towards absolute beginners or it something geared towards people that already know what their doing from the start?

#1
03/11/2011 (3:51 pm)
The Torque X component model is what makes us license owners so fanatic about it.

It is very easy to use but it's not for absolute beginners.

You should have a little bit of programming experience, preferably with an object oriented language, preferably with C#.

You don't need to be an expert programmer but you should have some experience.

John Kanalakis' book on Torque X has a chapter on learning the basics of C#. I haven't (needed to) read that chapter but I've heard from others that it's a good overview for people with other programming experience like Visual Basic or Java.

John's book is pretty good but it's not for absolute beginners as it doesn't really hold your hand. I've spoken to quite a few novices that couldn't follow the book and quite a few intermediate level or better developers who found it very useful.

When you install Torque X 3.1.5 you get a bunch of HTML based documentation that includes 7 tutorials. If you cannot muscle your way through the tutorials then I'm sorry but in my opinion Torque X is not for you.

Get an intro book on XNA. It will help you get up to speed so you can make use of Torque X.
#2
03/20/2011 (10:44 pm)
@Cory: If you have no programming experience, then you need to learn the basics of C#, the more you understand, the better you'll understand the TX tutorials.

If you don't understand the tutorials, do them again. Repeat the process until you understand every line of code 100%

Learn to Program with C#: From a gaming perspective - OLD, but FREE