Material-Object -> SpecMap
by Thomas Bang · in Torque Game Engine Advanced · 03/10/2011 (6:24 am) · 0 replies
Hi
I want to use a Specularity Map in a Material-Object. Where do i have to store the Specmap? In the Alpha-Channel of the DiffuseMap or in the Alpha-Channel of the Normalmap?
I want to use a Specularity Map in a Material-Object. Where do i have to store the Specmap? In the Alpha-Channel of the DiffuseMap or in the Alpha-Channel of the Normalmap?