Game Development Community

Prototype Pack...would it be a useful addon?

by Andy S. · in Artist Corner · 03/08/2011 (10:10 am) · 9 replies

When I evauluated Unity3d, I found a nice litle content pack from Frogames. See here: http://www.frogames.net/content-packs/protopack.html

Coming back to Torque, I noticed that there exists no similar pack. Would you think something similar would be useful for T3d? If so, what should it contain? I wonder what other users think and I thought that it probably would be worth it to create such a pack.

#1
03/09/2011 (1:58 am)
Sure, build it!
#2
03/09/2011 (4:54 am)
Thanks Landixus. What would you like to see in such a pack?
#3
03/09/2011 (5:18 am)
The Most interesting part is always the Player itself.
This should be coded well.

Ship
SpaceShip
FlightGame like the FGE
Racing
Marble
--
workable Armor, Health, and a simple Menu
--
Multiplayer
--

May be it makes sense to start a poll what all should be in the pack.
I can help with Graphics for a pack, but for this we can talk more private :)
#4
03/09/2011 (6:36 am)
In my opinion this pack would not be received very well.

My opinion is that people would rather have a pack that gives them something production usable then a pack that gives them a wide range of art that isn't production usable.

I'd rather see a specialty pack then this. Something very specific.

Good luck.
#5
03/09/2011 (6:53 am)
Thanks Chris for your input as well.
@Landixus: I think because of Torques nature it would not make sense, or be very difficult to have also functional player prototypes, as most of these would require C++ changes. It's not as easy as in unity where you just import the art, attach a script and off you go. Probably this is the same thought as chris had in his post, stating that most people would like to have something production ready.
On the other hand, I think production ready art means it will be mostly customized to your game anyways, it's difficult to just buy already finished art packages. Problem ist that the art style should be consistent. That's why I thought there would still be a niche for prototype art, just to throw a game prototype together a little faster.
#6
03/09/2011 (7:16 am)
When someone can create a good prototype like the FGE i will buy it.

#7
03/22/2011 (6:25 am)
Here was a senseless message. :)
#8
03/22/2011 (6:36 am)
@Landixus - You realize you just responded to your own post, right?
#9
03/22/2011 (10:34 am)
OMG! You are right, i think i am a little bit confused.