Game Development Community

Ridged mounting is apparently not ridged (Torque2DTGB)

by William Holmes · in Torque Developer Network · 03/06/2011 (10:50 pm) · 0 replies

I'm having an issue with mounted objects; specifically some mounted propeller objects on a submarine. Despite mounting them with a mount force of 0, they lag behind the submarine by a couple of pixels whenever it moves. Interestingly this behaviour only appears to occur while moving the sub in-game, while moving it around in the editor the props are ridgedly mounted correctly.
A search of the forum revealed this issue existed in 1.7.4 but was supposidly fixed in 1.7.5, i'm definitely running 1.7.5 and it's definitely not fixed. I've tried mounting the props in an onLevelLoaded script too instead of inside the editor, but that didn't work either.

Could it be because i'm moving the sub via script? It's really basic movement using the same scripts as in the fish demo. I'd really appreciate some help with this, because watching those little props lag behind the sub is infuriatingly annoying :P