Slow down Gideon
by Jim (WhiteRaven) Burchfield · in Technical Issues · 03/04/2011 (1:27 pm) · 4 replies
I am using the World Editor in the Tool Box Demo version to test model loadability/textures/collision.
I find that at times, especially in tight situations, Gideon moves waaaaaay too fast for me to check collision meshes.
Is there a way to slow this player character down?
I have tried changing the camera speed but that doesn't slow the character himself.
Can anyone tell me where/how to change the character speed?
I find that at times, especially in tight situations, Gideon moves waaaaaay too fast for me to check collision meshes.
Is there a way to slow this player character down?
I have tried changing the camera speed but that doesn't slow the character himself.
Can anyone tell me where/how to change the character speed?
About the author
#4
03/05/2011 (7:12 am)
And to think that we slowed Gideon down two times over the course of T3D betas - you shoulda seen how fast the orc could run :D
Associate Scott Burns
GG Alumni
All you need to alter are the max speed values.