Torque & GameSpy Technology
by Marcel Meyer · in General Discussion · 03/01/2011 (6:42 pm) · 3 replies
With the free release of GameSpy's SDKs to indie developers (http://www.poweredbygamespy.com), will GG be looking at making use (in T3D, etc) of their industry-proven and highly cross-platform suite of online technology for games?
#2
03/11/2011 (8:48 pm)
To follow up with this thread, it seems that my old account on http://www.poweredbygamespy.com is still active. Once I can come up with a game concept to use game spy sdk, I'll release the code that you need to integrate Game Spy SDK with GG engine.
#3
It would be interesting to see how it is working for you.
Maybe I can re-purpose my old multiplayer T3D game to use it.
03/18/2011 (11:22 pm)
Gamespy has been emailing me to try using the free code now.It would be interesting to see how it is working for you.
Maybe I can re-purpose my old multiplayer T3D game to use it.
#4
12/22/2011 (12:12 am)
Well Gamespy has a drag and drop multiplayer matchmaking kit for Unity, without any programming needed. A simple addon package, and it is working without scripting it into the game. If someone was to develop this for T3D they could sell it too. So if anyone has integrated it into their T3D they should consider it. Or even GG, you guys might think about it.
Torque 3D Owner Aun Taraseina
Seeing that they are now open to indie, I will definitely come up with a game to use their tech.