Game Development Community

Torque X and XNA 4.0 and Visual Studio 2010

by Bill Gower · in Torque X 3D · 03/01/2011 (12:17 pm) · 2 replies

Is there any problems with compiling the code and using Torque X with XNA 4 and Visual Studio 2010?

#1
03/01/2011 (2:14 pm)
You will need to access the CEV codebase for that. We have end-of-lifed support for TorqueX and XNA 4 is not supported.
#2
03/02/2011 (12:47 am)
you might want to watch
www.garagegames.com/community/resources/view/20870 to get you started once you have CEV access also