Torque X and XNA 4.0 and Visual Studio 2010
by Bill Gower · in Torque X 3D · 03/01/2011 (12:17 pm) · 2 replies
Is there any problems with compiling the code and using Torque X with XNA 4 and Visual Studio 2010?
#2
www.garagegames.com/community/resources/view/20870 to get you started once you have CEV access also
03/02/2011 (12:47 am)
you might want to watch www.garagegames.com/community/resources/view/20870 to get you started once you have CEV access also
Associate David Montgomery-Blake
David MontgomeryBlake