Installation question
by Tom Testa · in Game Mechanics Kit · 02/18/2011 (2:37 pm) · 3 replies
Hi,
I've been trying to install the GMK and I've been having some issues. Since I wanted to make sure I followed everything, I uninstalled all of my software and did a reinstall of the base Torque 3D 1.0 SDK (not the 1.1 beta). I also installed VC++ 2008 express so I could use it instead of VC 2010. I configured everything according to the vanilla GG Docs and compiled and I am good with the base install.
Now I'm getting ready to install the GMK. Once of the original problems I noticed was that player.h was failing on line #16. Now that I have a base install I can see that:
Original player.h line 16:
#include "T3D/gameProcess.h"
GMK player.h line 16:
#include "T3D/gameBase/gameProcess.h"
If I look at my vanilla install of T3D I see gameProcess.h here:
C:\Torque\Torque 3D 2009 SDK 1.0.1\Engine\source\T3D\gameProcess.h
If I look in my unzipped directory I see "game_mechanics_kit_1_2_8\T3D\Engine\source\T3D\gameBase\" does not contain gameProcess.h and neither does the parent "game_mechanics_kit_1_2_8\T3D\Engine\source\T3D\gameBase".
Step 2 says:
If you want to start a new GMK based project, you will just need to copy files from GMK package
to your Torque Engine folder and overwrite all files with the same name.
I follow this step. When I build I get:
Error 613 fatal error C1083: Cannot open include file: 'T3D/gameBase/gameProcess.h': No such file or directory c:\torque\torque 3d 2009 sdk 1.0.1\engine\source\t3d\player.h 16
I'm getting many other errors as well, but I figured I'd start with that one.
Thanks
I've been trying to install the GMK and I've been having some issues. Since I wanted to make sure I followed everything, I uninstalled all of my software and did a reinstall of the base Torque 3D 1.0 SDK (not the 1.1 beta). I also installed VC++ 2008 express so I could use it instead of VC 2010. I configured everything according to the vanilla GG Docs and compiled and I am good with the base install.
Now I'm getting ready to install the GMK. Once of the original problems I noticed was that player.h was failing on line #16. Now that I have a base install I can see that:
Original player.h line 16:
#include "T3D/gameProcess.h"
GMK player.h line 16:
#include "T3D/gameBase/gameProcess.h"
If I look at my vanilla install of T3D I see gameProcess.h here:
C:\Torque\Torque 3D 2009 SDK 1.0.1\Engine\source\T3D\gameProcess.h
If I look in my unzipped directory I see "game_mechanics_kit_1_2_8\T3D\Engine\source\T3D\gameBase\" does not contain gameProcess.h and neither does the parent "game_mechanics_kit_1_2_8\T3D\Engine\source\T3D\gameBase".
Step 2 says:
If you want to start a new GMK based project, you will just need to copy files from GMK package
to your Torque Engine folder and overwrite all files with the same name.
I follow this step. When I build I get:
Error 613 fatal error C1083: Cannot open include file: 'T3D/gameBase/gameProcess.h': No such file or directory c:\torque\torque 3d 2009 sdk 1.0.1\engine\source\t3d\player.h 16
I'm getting many other errors as well, but I figured I'd start with that one.
Thanks
About the author
Torque 3D Owner Tom Testa