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Why doese my terrain texturing look terrible?

by Jay Peters · in Torque 3D Professional · 02/09/2011 (8:03 pm) · 4 replies

About 20 meters in front of the camera, the quality of my terrain texturin degrades by a power of 10. Why is this/how do I fix this?<BR/><BR/>

<img src="http://i.imgur.com/7XF1e.png" />

#1
02/09/2011 (8:15 pm)
Might need to set the detail map's distance to something higher. I enjoy 400~800, depending on the texture (way higher for mountains).
#2
02/09/2011 (8:18 pm)
Thanks for the quick response! I just tried increasing it to 1000 and, wow, what difference.
#3
02/10/2011 (2:14 am)
Hi Jay,

I personally wouldnt recommend having your detail view distance set that high. you can get a good balance by making your diffuse size a bit higher, and lowering the detail view distance to 300-500. Bear in mind that wherever the detail layer is drawn, you are also applying any normal maps and parallax to it which takes up resources.
#4
02/10/2011 (11:38 am)
Thanks for the additional information, Andy. I'm just getting started with T3D (as you can probably tell), so any input is greatly appreciated!