Game Development Community

is TGB Adventure Kit compatible with iTorque2d?

by Dion Galbreath · in General Add-On Discussion · 01/27/2011 (9:41 am) · 1 replies

before purchasing i want to know is TGB Adventure Kit compatible with iTorque2d?


#1
01/27/2011 (9:44 am)
To some extent. The kit would need a very fine optimization pass. The assets would have to be scaled and reduced dramatically. The scripts will work for the most part, but you will want to port some to C++, adjust the input system, and take an overall look at performance. It's not a perfect 1:1 port.