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**SOLVED** VS2008 as Debug & Torque 3D Beta 3 "incremental link"

by Alan A. Currie · in Torque 3D Professional · 01/26/2011 (4:31 am) · 6 replies

Hello everyone! Although I'm fairly new to VS2008 and Torque 3d Beta 3... I keep running into a issue compiling.

0. Installed VS2008, Direct X SDK "DXSDK_Feb10.exe", and PhysX System Software. Windows 7 64-bit w/ latest updates. 6 Core @ 3.210GHz, RAID0, 8GB of RAM, etc. Was not able to install PhysX SDK as I'm still waiting for approval; unless someone can point me to a download somewhere else other than http://developer.nvidia.com/object/physx_downloads.html

1. Following the documentation on how to compile Torque 3d Beta 3 source code was able to compile "T3D_Tutorial_Project" example successfully as a "Release"... No modifications to the code - this is just a dry run.

========== Build: 17 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

2. Cleaned Solution in VS2008.

3. Changed the build process to "Debug" and get "Microsoft Incremental Linker has stopped working" dialog box to close the program.

15>Compiling resources...
15>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
15>Copyright (C) Microsoft Corporation.  All rights reserved.
15>Compiling manifest to resources...
15>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
15>Copyright (C) Microsoft Corporation.  All rights reserved.
15>Linking...
15>LINK : ../../../game/T3D_Tutorial_Project_DEBUG.dll not found or not built by the last incremental link; performing full link
15>   Creating library ../../../game/T3D_Tutorial_Project_DEBUG.lib and object ../../../game/T3D_Tutorial_Project_DEBUG.exp
15>Embedding manifest...
15>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
15>Copyright (C) Microsoft Corporation.  All rights reserved.
15>LINK : fatal error LNK1000: Internal error during IncrBuildImage
15>  Version 9.00.21022.08
15>  ExceptionCode            = C0000005
15>  ExceptionFlags           = 00000000
15>  ExceptionAddress         = 013BFCF7 (01340000) "c:Program Files (x86)Microsoft Visual Studio 9.0VCbinlink.exe"
15>  NumberParameters         = 00000002
15>  ExceptionInformation[ 0] = 00000000
15>  ExceptionInformation[ 1] = 0119D670
15>CONTEXT:
15>  Eax    = 4384DF18  Esp    = 0042EC6C
15>  Ebx    = 40008214  Ebp    = 0042EC94
15>  Ecx    = 0119D670  Esi    = 4384DD24
15>  Edx    = 0042EC84  Edi    = 0134D6C0
15>  Eip    = 013BFCF7  EFlags = 00010246
15>  SegCs  = 00000023  SegDs  = 0000002B
15>  SegSs  = 0000002B  SegEs  = 0000002B
15>  SegFs  = 00000053  SegGs  = 0000002B
15>  Dr0    = 00000000  Dr3    = 00000000
15>  Dr1    = 00000000  Dr6    = 00000000
15>  Dr2    = 00000000  Dr7    = 00000000
15>Creating browse information file...
15>Microsoft Browse Information Maintenance Utility Version 9.00.21022
15>Copyright (C) Microsoft Corporation. All rights reserved.
15>Build log was saved at "file://c:TorqueTorque 3D 2009 Pro 1.1 Beta 3My ProjectsT3D_Tutorial_ProjectbuildFilesLinkVC2k8.Debug.Win32T3D_Tutorial_Project DLLBuildLog.htm"
15>T3D_Tutorial_Project DLL - 1 error(s), 7 warning(s)
16>------ Build started: Project: NP T3D_Tutorial_Project Plugin, Configuration: Debug Win32 ------
17>------ Build started: Project: T3D_Tutorial_Project, Configuration: Debug Win32 ------
17>Compiling...
16>Compiling...
17>main.cpp
16>npWebGamePlugin.cpp
16>npPlugin.cpp
16>webCommon.cpp
17>Compiling resources...
17>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
17>Copyright (C) Microsoft Corporation.  All rights reserved.
17>Compiling manifest to resources...
17>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
17>Copyright (C) Microsoft Corporation.  All rights reserved.
17>Linking...
16>Compiling resources...
16>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
16>Copyright (C) Microsoft Corporation.  All rights reserved.
16>Compiling resources...
16>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
16>Copyright (C) Microsoft Corporation.  All rights reserved.
16>Compiling manifest to resources...
16>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
16>Copyright (C) Microsoft Corporation.  All rights reserved.
16>Linking...
17>LINK : ../../../game/T3D_Tutorial_Project_DEBUG.exe not found or not built by the last incremental link; performing full link
16>   Creating library ../../../game/NP T3D_Tutorial_Project Plugin.lib and object ../../../game/NP T3D_Tutorial_Project Plugin.exp
17>Embedding manifest...
16>Embedding manifest...
17>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
17>Copyright (C) Microsoft Corporation.  All rights reserved.
17>Creating browse information file...
16>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
16>Copyright (C) Microsoft Corporation.  All rights reserved.
16>Creating browse information file...
17>Microsoft Browse Information Maintenance Utility Version 9.00.21022
17>Copyright (C) Microsoft Corporation. All rights reserved.
17>Build log was saved at "file://c:TorqueTorque 3D 2009 Pro 1.1 Beta 3My ProjectsT3D_Tutorial_ProjectbuildFilesLinkVC2k8.Debug.Win32T3D_Tutorial_ProjectBuildLog.htm"
17>T3D_Tutorial_Project - 0 error(s), 0 warning(s)
16>Microsoft Browse Information Maintenance Utility Version 9.00.21022
16>Copyright (C) Microsoft Corporation. All rights reserved.
16>Build log was saved at "file://c:TorqueTorque 3D 2009 Pro 1.1 Beta 3My ProjectsT3D_Tutorial_ProjectbuildFilesLinkVC2k8.Debug.Win32NP T3D_Tutorial_Project PluginBuildLog.htm"
16>NP T3D_Tutorial_Project Plugin - 0 error(s), 0 warning(s)
========== Build: 16 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

My question is... what am I doing wrong or what can I change to allow compiling in debug mode? Thanks!

-al

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#1
01/26/2011 (5:53 am)
I've had the error a few times, recompiling again usually works for me no problem
#2
01/26/2011 (6:43 am)

Have you installed SP1? VS08's linker used to crash a lot but SP1 solved these issues.
#3
01/26/2011 (7:38 am)
Use the June10 DXSDK

edit: er sorry lol I just woke up, works on release build with the feb sdk ? thought b3 required the june sdk to compile oO its worth a try though i guess ... shooting in the dark a bit there
#4
01/26/2011 (7:42 am)
As Andy said, T3D 1.1b3 requires the June 2010 DXSDK. Builds in release but not in debug in Feb 2010 SDK.
#5
01/26/2011 (8:32 am)
Rene, thank you! I think that did it! VS2008 SP1 link: http://www.microsoft.com/downloads/en/details.aspx?FamilyId=FBEE1648-7106-44A7-9649-6D9F6D58056E&displaylang=en
#6
01/26/2011 (8:36 am)
I'll also give June10 DXSDK a try.
June 10 DXSDK: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=3021d52b-514e-41d3-ad02-438a3ba730ba