Game Development Community

SPAZ (Space Pirates and Zombies) Announcement

by Andrew "Blorf" Hume · in General Discussion · 01/25/2011 (1:24 pm) · 2 replies

Hi Everyone. My partner and I have almost completed our game using Torque2D called SPAZ. We have spent 18 months full time cranking on this labor of love and we would like to show it off finally. We are going to contact Steam soon as well. I have no experience dealing with Steam, but I have read good things and any advice would be appreciated.

Here is a link to the website: http://www.spazgame.com

And here is a YouTube video: http://www.youtube.com/watch?v=s-KSHEBlsI8

Working with the Torque engine has been great and I am also really happy to read that GarageGames is going strong again. SPAZ uses TGB 1.7.4 with a few fixes integrated from 1.7.5 manually.


I hope you enjoy the video,

Andrew Hume
MinMax Games Ltd.

#1
01/25/2011 (5:12 pm)
I keep reading about Valve dismissing all sorts of people with potentially cool projects. Get a Mac port done for SteamPlay, and they'll be even more interested :)

Definitely a game GG would want to feature on the T2D page!
#2
01/26/2011 (4:06 am)
Congrats Andrew, well done!

Let us know about your experience with Steam, afterwards.