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Attempting to build FPS demo with Visual Studio 2010 Express & XNA 4.0

by Alexander McArdle · in Torque X 3D · 01/07/2011 (7:47 am) · 0 replies

Attempting to build the FPS demo using Visual Studio 2010 Express (with the phone 7 support) and XNA 4.0 the demo throws up a few errors that prevent building. "Microsoft.Framework.Xna.Game" not referenced, two instances of "hashtable" not being found, and desertLevel.txscene not build with XNA Framework Content Pipeline.

I assume this is all because it was not originally a for these two versions of the programs as I had to convert the solution over. It also had an audio problem but I fixed that by opening it up with XACT.

Anybody have any insight as to how I would go about fixing all these errors?

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