Game Development Community

yack pack - 1.1b3 problems

by Bloodknight · in Torque 3D Professional · 01/03/2011 (4:23 pm) · 1 replies

I need smart people to help me out here, 2 days of frustration and i cant figure out what's wrong.

I've followed the Sean Rice resource http://www.torquepowered.com/community/resources/view/19541/ as best as I can considering the differences between 1.0 and 1.1 beta 3.

here's a console log sample of the errors I'm getting

when I initiate the dialogue it starts just fine, i get the 'greetings traveler' thing and then tells me he will talk after i find the shard but when it times out and goes to the options it kinda locks up with the errors below and I'm pretty much completely stuck at this point

Executing scripts/server/dialogue/Stanley_Sunshine.dls.
Mapping string: YackStart to index: 20
scripts/gui/yackGui.cs (40): Unable to find object: 'dialogMap' attempting to call function 'push'
Mapping string: YackSay to index: 21
Loading SFX: art/yack/Stanley_Sunshine_Hello (1 channels, 44 kHz, 2.36 sec, 202 kb)
scripts/server/dialogue/Stanley_Sunshine.dls (297): Unable to find object: '' attempting to call function 'hasPhrase'
scripts/server/dialogue/Stanley_Sunshine.dls (302): Unable to find object: '' attempting to call function 'hasPhrase'
scripts/server/dialogue/Stanley_Sunshine.dls (307): Unable to find object: '' attempting to call function 'hasPhrase'
scripts/server/dialogue/Stanley_Sunshine.dls (312): Unable to find object: '' attempting to call function 'hasPhrase'
Mapping string: YackPrompt to index: 22
scripts/gui/yackGui.cs (104): Unable to find object: '0' attempting to call function 'hasPhrase'
scripts/gui/yackGui.cs (104): Unable to find object: '0' attempting to call function 'hasPhrase'
scripts/gui/yackGui.cs (104): Unable to find object: '0' attempting to call function 'hasPhrase'
scripts/gui/yackGui.cs (104): Unable to find object: '0' attempting to call function 'hasPhrase'
Mapping string: YackSay to index: 6
Loading SFX: art/yack/Stanley_Sunshine_Solar_Winds_1 (1 channels, 44 kHz, 4.23 sec, 364 kb)
Mapping string: YackSkipPhrase to index: 7

edit :- corrected details

#1
01/04/2011 (4:58 pm)
Sorry, but I am working on the same job, migrating the Yack Pack to 1.1 b3, and I have had some interesting errors. :)