Game Development Community

Groups Explained

by rennie moffat · in iTorque 2D · 12/22/2010 (8:15 pm) · 2 replies

I know this may sound very newbish as it is, but what is the purpose of groups in Torque? What can I do by setting an object to a group?








About the author

My thanks to Garage Games and the Garage Games Community combined with owned determination I got one game up, Temple Racer and I am looking to build more interesting, fun games for the mass market of the iOS app store.


#1
12/23/2010 (12:44 am)

Ownership. Torque has no automatic memory management and groups are one means of object lifetime management. Group goes, child objects go.

Other than that, collections of course. Logically relate a set of objects to a single object. Same as sets but with the addition of ownership.
#2
12/23/2010 (4:08 am)
Hmm. So if I set xObjectType to group x, then how, if I am on the right track do I delete that group?