Game Development Community

the console call for rendering collisions?

by deepscratch · in Torque 3D Professional · 12/05/2010 (3:16 am) · 1 replies

hi all,
is there a console call that will render the collision boxes of objects?
they are not real, they are generated, and I need to actually see them to tweak them,
thanks

#1
12/05/2010 (9:29 am)
One of the debug rendering mode in the editor is "Player Collision" which shows collision geometry, but only within the Player's collision detection range (seems to be 10-15 meters or so). Don't know of any other way to get this displayed, but you could always adjust the Player's collision detection range to something absurd in order to see everything.