Player is Above the Terrain
by Balmer Steve · in Artist Corner · 11/29/2010 (5:16 pm) · 2 replies
Hi All
I am new to Max. I have successfully export the dts. But when i tested in TGE.The player is above the terrain.
Wats the Problem. Could any one help me?
and I have another question
I have 6 feet in max . I have kept generic units. I have exported properly .
But the player is looking 3 feet in torque. What i am doing wrong.
Which Unit Setup is correct for player model in max to get 6 feet in torque.
metric,us standard, or custom.
Plz reply
I am new to Max. I have successfully export the dts. But when i tested in TGE.The player is above the terrain.
Wats the Problem. Could any one help me?
and I have another question
I have 6 feet in max . I have kept generic units. I have exported properly .
But the player is looking 3 feet in torque. What i am doing wrong.
Which Unit Setup is correct for player model in max to get 6 feet in torque.
metric,us standard, or custom.
Plz reply
Torque Owner Ivan Mandzhukov
Liman3D
Make sure in max the bounding box is on a level with the legs.If you export a wrong box, this problem will replicate to the dynamic collision box(AABB) reconstruction in Torque.As result you will see the player above or below the terrain.
Hope this helps.