Game Development Community

Format time: Windows7... 32 or 64?

by Novack · in Technical Issues · 11/19/2010 (2:10 pm) · 6 replies

Hi people, Im about to format my computer (Athlon 6000+) and migrate from the good'oldie Windows XP, to Windows7.

Im wondering from a developer perspective whats the best path, 32bits or 64bits?

Ive been following the 32bits path, but now I dont know what to do.

Any recommendations?
Thanks in advance!

#1
11/19/2010 (3:02 pm)
64 bit for sure

No reason to run 32 bit os anymore
#2
11/19/2010 (3:55 pm)
Hehe, elaboration please!

Not that much time ago, I would find several applications not working well, and less than ideal in games specifically.

Has all that changed?
#3
11/19/2010 (6:14 pm)
Hi.
I had to make the same choice a few weeks ago.
After seeing the results of Steam hardware survey, I installed the 64 version.

Here is the link:
store.steampowered.com/hwsurvey/

Hope it helps.

Bye,
Jacopo
#4
11/19/2010 (6:44 pm)
I've only run across one thing that didn't have a 64-bit support or could be run in compat mode: A driver for a scanner which was broken anyway. Every game or tool I've tried works in Win7 Ultimate 64. There's no reason to bother with a 32-bit OS if you can go 64-bit.
#5
11/20/2010 (1:22 am)
Thanks a lot guys, really helped me out deciding. 64 it is :)
#6
11/20/2010 (1:28 am)
yes 64-bit all the way with 32-bit your limited to 3gb of ram and now 3gb is nothing some of the new games are requiring 4gb of ram now. I have only had 1 problem with windows 7 though it could also just be the graphic card, but it works if i change widnows 7 settings for that program to run windows xp. i think its kind of both the graphics card and windows 7. though i had a problem like a week ago with the graphics card not playing any vidios. can't wait till another patch for this new card it really needs another.