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I really need your help! Visual studio and Torque no longer communicating

by Anachronistic · in Torque X 2D · 11/14/2010 (1:35 am) · 3 replies

Everything had been working fine with my project for months then randomly the other day torque crashed. i restarted torque and that didn't fix it, i restarted my computer and that didn't fix it.

i have now uninstalled all torque software and reinstalled it from the only link avaliable to me on my purchased page (version 3.1.5). Now i can open my files in torque without it crashing at startup like it was previously but unfortunately i no longer get the reload messages coming through to Visual studio express 2008 changes in torque.

on top of this i can't get my solution to build in visual studio at all as i am getting a error at line :
_sceneGraph = camera.SceneGraph as T2DSceneGraph; (it is null)

the problem has come at the worst possible time (two weeks before the game is due; its my major work for uni)

does anyone know any solution to this issue? its really stressing me out

for the record you can see footage of the game before this happended here:
http://www.youtube.com/watch?v=XXYE0yGKYqs

#1
11/14/2010 (8:06 am)
Have you manualy modified any of the .txscene files in VS?

When TX crashes is it actually TX or contentnodegenerator?

Check out the TDN (torque developer network) for Torque X under community links, I think there might be something about VS and TX not communicating.
#2
11/15/2010 (10:58 pm)
Have you checked the camera name in the editor?

TX2D doesn't remember the camera name and will remove the name on every load. This is a known issue with 3.1.5. There is thankfully, a patch for the issue that you can download to fix the issue.

I hope this helps.
#3
11/16/2010 (8:19 am)
thanks for your help but i'm afraid neither of your suggestions have solved the issues

i haven't heard of the patch before and i can't seem to find it is there a link somewhere i'm missing?

i am finding that the torque x game file is continually being corrupted meaning that i can no longer make any changes to my level. each time i need to add something new i have to copy the game file from a previous version and start the process all over again.

i am now coming across a problem where randomly the visual studio code builds ok but the game never initiates; the game window never appearing and visual studio swiftly getting out of debug mode.

it is perhaps the most frustrating thing i've ever done as all that is needed is the intergration of final assets; a task which was previously so easy in torque and part of the reason i decided to use the engine