Quirky tips on using TorqueX3D...
by Danilo Buendia · in Torque X 3D · 11/12/2010 (7:43 am) · 0 replies
Ok, we all got limited time to ship with TorqueX3D 3.15...I've got just a few rules that might help you, not necessarily in order (I hope this helps, good luck in shipping):
After exporting a *dts from a 3D package, after you've added your new *dts to the project, you must REBUILD SOLUTION IN "X86" mode to see the items in the 3D Builder.(Rebuilding in "XBOX 360" mode DOES NOT WORK if you want to see in the 3D Builder).
**ADDENDUM** It may be necessary to REBUILD in Debug mode, Release seemed to fail until I switched to Debug.
If you're having collision issues where you can't enter buildings or such because of some invisible barrier around the model, pull the bounding box well below the model and reset the transforms so that it doesn't cross the model at all. I've been able to work around the collision issue this way. It's a bit ghetto, but it works.
When dealing with the Sun object:
The light from the sun needs to REMOVED first then reapplied before you can edit on green axis. (I have NO idea why I wrote this down, but maybe it can help you in the future).
If anyone else has any quirky tips, please share. There is limited time for everyone to ship their games on XBOX Indie. Good luck to you all.
After exporting a *dts from a 3D package, after you've added your new *dts to the project, you must REBUILD SOLUTION IN "X86" mode to see the items in the 3D Builder.(Rebuilding in "XBOX 360" mode DOES NOT WORK if you want to see in the 3D Builder).
**ADDENDUM** It may be necessary to REBUILD in Debug mode, Release seemed to fail until I switched to Debug.
If you're having collision issues where you can't enter buildings or such because of some invisible barrier around the model, pull the bounding box well below the model and reset the transforms so that it doesn't cross the model at all. I've been able to work around the collision issue this way. It's a bit ghetto, but it works.
When dealing with the Sun object:
The light from the sun needs to REMOVED first then reapplied before you can edit on green axis. (I have NO idea why I wrote this down, but maybe it can help you in the future).
If anyone else has any quirky tips, please share. There is limited time for everyone to ship their games on XBOX Indie. Good luck to you all.