T3D 1.1 Beta 3 - GuiConsoleTextCtrl Problem - Not a bug
by Matt Huston · in Torque 3D Professional · 11/04/2010 (9:14 pm) · 5 replies
Not sure if I am using this correctly as I never actually used this particular control before but thought it was a good idea for showing velocity on screen.
This actually works but the console is spammed with
new GuiConsoleTextCtrl() {
canSaveDynamicFields = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "64 13";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
expression = "getControlObjectVelocity();";
};
function getControlObjectVelocity()
{
return 0;
}This actually works but the console is spammed with
syntax error syntax error syntax error syntax error syntax error syntax error syntax error
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#2
11/05/2010 (11:34 am)
Umm, no. I just wanted to display a number variable on the screen. Obviously my real function is a little bit more in depth than just having a 'return 0;' but that is just for testing that. However, when I add this, the console is spammed with 'syntax error' even though the number (0) is displayed.
#3
11/06/2010 (8:49 am)
So, you want to change the text field of the control? Name the control something.new GuiConsoleTextCtrl(hudNumber) {
canSaveDynamicFields = "0";
Profile = "GuiDefaultProfile";
HorizSizing = "right";
VertSizing = "bottom";
position = "0 0";
Extent = "64 13";
MinExtent = "8 2";
canSave = "1";
Visible = "1";
hovertime = "1000";
};Then you can make a method that does something with the number on some kind of an event.function IMakeStuffHappen( %this )
{
hudNumber.setText( $Number::Changing::Variable )
schedule( 0, 1000, IMakeStuffHappen );
}
#4
to
Removed the error, some reason GuiConsoleTextCtrl doesn't like ;'s in them. And just FYI Jesse, thanks for help but GuiConsoleTextCtrl uses that "expression" field to return a value to the control instead of the way just a straight GuiTextCtrl would be used. GuiConsoleTextCtrl doesn't have a setText consoleMethod
11/06/2010 (6:51 pm)
I found that changing the line:expression = "getControlObjectVelocity();";
to
expression = "getControlObjectVelocity()";
Removed the error, some reason GuiConsoleTextCtrl doesn't like ;'s in them. And just FYI Jesse, thanks for help but GuiConsoleTextCtrl uses that "expression" field to return a value to the control instead of the way just a straight GuiTextCtrl would be used. GuiConsoleTextCtrl doesn't have a setText consoleMethod
#5
11/06/2010 (11:44 pm)
Well, I'm glad you were able to figure it out. I was really having a hard time figuring out what you wanted to do. But if all you wanted to do was know you didn't need the ; I'm glad you figured it out!
Torque Owner JesseL
Pyrotronics-Games