Speech Engine Integration in Torque
by John Peter · in Torque Developer Network · 10/26/2010 (7:53 pm) · 5 replies
Hi All
I am developing a small scale education game for language learning with TGE 1.5. In order to let the player practise their pronunciation, I would like to use speech recognition in the game to allow player to speak, and then use the words that said by the player as a control of the game.
I don't expect the speech recognition function be very powerful, just can recognize a list of preselect words is enough.
I don't have any experience of using game engine neither speech recognition, so I hope anyone know about such kind of field can give me some advice.
Please note I am going to use only Torque 1.5.
Thanks in Advance
Peter John
I am developing a small scale education game for language learning with TGE 1.5. In order to let the player practise their pronunciation, I would like to use speech recognition in the game to allow player to speak, and then use the words that said by the player as a control of the game.
I don't expect the speech recognition function be very powerful, just can recognize a list of preselect words is enough.
I don't have any experience of using game engine neither speech recognition, so I hope anyone know about such kind of field can give me some advice.
Please note I am going to use only Torque 1.5.
Thanks in Advance
Peter John
About the author
#2
11/15/2010 (4:50 pm)
@konard Kiss Thank you for your reply.
#3
I have one question. I am using MS Speech SDK.
I am developing quiz. It will display 4 options.I would like to be able to determine if the person said the correct word?
How can i do it?
HOW CAN I STORE THE SPEECH IN TORQUE AND HOW CAN I COMPARE THE SPEECH IS CORRECT OR NOT
Any Ideas Welcome.
Thanking u
Peter John
11/15/2010 (10:47 pm)
Hi AllI have one question. I am using MS Speech SDK.
I am developing quiz. It will display 4 options.I would like to be able to determine if the person said the correct word?
How can i do it?
HOW CAN I STORE THE SPEECH IN TORQUE AND HOW CAN I COMPARE THE SPEECH IS CORRECT OR NOT
Any Ideas Welcome.
Thanking u
Peter John
#4
You will need to check out the examples and work your way from there.
Good luck.
11/15/2010 (10:50 pm)
The Speech SDK has C++ examples to do that. All I'd be able to do is download the SDK and point you to the correct directory.You will need to check out the examples and work your way from there.
Good luck.
#5
11/16/2010 (2:15 pm)
Thank you Konard Kiss.. I will implement and Update my Progress..
Associate Konrad Kiss
Bitgap Games
It's been about 6 years since I last worked with it, it was very reliable even with several thousand employee and department names (not exactly employee and department, but it translates to this example nicely).
Using the MS Speech API and Torque should cause no problems at all. The version of Torque in this aspect is not relevant - it should work the same with any version.
Good luck, and keep us updated on your progress!