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3ds Max object in Torque

by Kevin Roch · in Collada Test · 10/16/2010 (9:06 pm) · 1 replies

Is there a way I can find a programs or something i can import my 3ds Max Project on Torque...

I searched and I think we need to Convert the 3ds Max files into DTS files, I founded Polytrans but to convert the files I need the plugins to make the 3ds max files available.(can't find how or where to download it) Also I checked some Youtube's video and I saw a Torque plugins. I dont know if this addons is only in the buyed version...

I tried the exporter ( http://www.torquepowered.com/community/resources/view/10894 ) and I dont understand how to "install" or put it on 3ds max...

Im quite New in the 3D and the programming so it could be something very easy or really hard, I just wanna know if theres a possibility to make those scenes playables and HOW...

Thanks for the helps...

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#1
10/18/2010 (4:36 pm)
in max just export to .dae to start with, there is a built in exporter already, from there place your piece in the appropraite folders in torque and it should work for most basic things. for more advanced issues such as installing the dts exporter and how to use it, do a forum search, most of the issues you will have are already answered 1001 times to sunday, and read the doc which cover the rest of it. good luck!