Game Development Community

Linux Dedicated Server

by Lethal Concept · in Torque Developer Network · 10/16/2010 (7:42 pm) · 1 replies

We have the following issue: we have the Torque 3d Engine compiled and an actual game with some features. The problem is that we want Torque to be running on a dedicated Linux Server and we need to split the client / server. The client is supposed to be still running on windows machines, but the server on the linux side.

Is there a guide on building a dedicated version of the server on Linux?

Thanks

#1
10/18/2010 (3:24 pm)
Hi Lethal

For Torque 3d

There is currently not a linux port for running in dedicated mode. It will be relased in future.


If you want run you can set up in Windows Remote Server.