Game Development Community

Setting opacity, transparency, for gui elements

by Will O-Reagan · in Torque X 2D · 10/11/2010 (12:19 am) · 0 replies

I was just checking, and it looks like the only elements which support this are the GUIBitmap.

I don' think that has always been the case, but I guess that the situation now, anyone else confirm this?

About the author

I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.