[Bug T3D 1.1 beta 3] player bounding box not transform make collision wrong in some case. RESOLVED
by Sibsan Suksuchano · in Torque 3D Professional · 10/09/2010 (5:45 pm) · 5 replies
T3D 1.1
win 7
Player bounding box
issue:
when set boxsize by give x not equal to y in PlayerDatablock when player turn and move in another direction they still use old bounding box's transform to check collision.
Example:
1.Set boxsize to (1,4,1) in PlayerDatablock.
2.Make some collidable object.
3.move player to hit that object by front,side in vary of direction.
win 7
Player bounding box
issue:
when set boxsize by give x not equal to y in PlayerDatablock when player turn and move in another direction they still use old bounding box's transform to check collision.
Example:
1.Set boxsize to (1,4,1) in PlayerDatablock.
2.Make some collidable object.
3.move player to hit that object by front,side in vary of direction.
About the author
Abstract Wings Co., Ltd. (ABWING) is a gaming technology developer especially Arcade Games, we do Hardware Software and also Arts for good games.
#2
10/11/2010 (6:30 pm)
Logged as TQA-1175 for verification. Thank you.
#3
10/11/2010 (6:36 pm)
This is not a bug,because the box is an axis aligned object,relative to the world unit vectors.
#4
As Ivan mentioned, the Player's collision bounds are world axis aligned -- it is not rotated with the Player. This makes for very quick, first pass collision tests.
It would be nice to allow for other collision types -- capsule come to mind. But I do not believe this will change for 1.1 Final. It would make a great feature request, though! :)
- Dave
03/04/2011 (3:39 pm)
Greetings!As Ivan mentioned, the Player's collision bounds are world axis aligned -- it is not rotated with the Player. This makes for very quick, first pass collision tests.
It would be nice to allow for other collision types -- capsule come to mind. But I do not believe this will change for 1.1 Final. It would make a great feature request, though! :)
- Dave
#5
04/24/2011 (6:16 pm)
Issue is as designed, marking as resolved.
Associate Steve Acaster
[YorkshireRifles.com]
It'd be nice if this could be changed.