Dedicated Server and Windows 7
by Howard Dortch · in Torque 3D Professional · 10/07/2010 (12:12 am) · 2 replies
I have been trying to run a dedicated server on Windows 7 and it locks up alot. The clients get booted but the server seems to be running. I run the same setup on XP with no problems. Anyone know of issues with Windows 7 and running dedicated servers?
#2
I'm using the binary that comes with the FPS Example demo, and I can't say for sure what OS and compiler this was built with. Win7 and VS 2008 if I had to guess.
I would think that the problem is either with your system/network configuration or with some changes you've made to the networking code. For example, extremely bad things can happen if you alter pack/unpack functions and accidentally break the sync between the send and receive (ie, by adding an extra write without a corresponding read).
10/07/2010 (8:34 pm)
I'm also running a DS on Win7 x64 (the test server from the "Large Scale DS Testing" thread, which has been up for several days with no crashes aside from ones I've caused while testing things). Make sure you're not blocking incoming connections with the Win7 firewall features, which are set fairly tight by default.I'm using the binary that comes with the FPS Example demo, and I can't say for sure what OS and compiler this was built with. Win7 and VS 2008 if I had to guess.
I would think that the problem is either with your system/network configuration or with some changes you've made to the networking code. For example, extremely bad things can happen if you alter pack/unpack functions and accidentally break the sync between the send and receive (ie, by adding an extra write without a corresponding read).
Torque 3D Owner Chris