Playing walk animation when moving along the path
by Chih-Yuan Chung · in Verve · 10/05/2010 (10:33 am) · 2 replies
I've set up a motion track that works on a Player object.
I expect that the Player would automatically playing walk animation when moving along the path as the example shows in the youtube demonstration:
http://www.youtube.com/watch?v=E7Kr2lVdSoA.
But, my Player object is always in idle pose when motion track is played.
Any suggestion?
I expect that the Player would automatically playing walk animation when moving along the path as the example shows in the youtube demonstration:
http://www.youtube.com/watch?v=E7Kr2lVdSoA.
But, my Player object is always in idle pose when motion track is played.
Any suggestion?
#2
As it stands, you can't have a player attached to a path and have it behave like that.
10/08/2010 (1:17 am)
In the video I have a VActor object attached to the path. There are problems with extending the player to do this kind of work. The idea behind the actor class was to be just a simple, animated object specifically for this kind of work (or NPCs, that kind of thing).As it stands, you can't have a player attached to a path and have it behave like that.
Torque 3D Owner Jacob S.
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