T3D 1.1 Beta 3 - Shoot on water freezes for a few seconds
by Marcos - NGames · in Torque 3D Professional · 10/03/2010 (2:17 am) · 1 replies
Do not know if he was confirmed as resolved in the other betas (at least not found in the logs) but when you shoot with a rocket launcher on the water, the screen freezes for about 3 seconds! I remember there was a problem in this first beta, but the computer crashed with artifacts on the screen.
Excuse my English, Google helped me! : D
Excuse my English, Google helped me! : D
About the author
N41 - Digital Solutions
Torque Owner Henry Todd
Atomic Walrus
www.torquepowered.com/community/forums/viewthread/110795/3#comments
It's apparently caused by reflection rendering of particle effects. In comment #50 in that thread I posted a quick patch to disable particle reflection pass rendering, which will stop the freeze from occurring, though obviously this is just a workaround until someone can find the underlying cause.