T3D 1.1 Beta 3 - WInd Emitter Does Not Function -RESOLVED
by Steve Acaster · in Torque 3D Professional · 10/03/2010 (12:48 am) · 2 replies
T3D 1.1 beta 3
win7
World Editor -> levle -> environment -> wind emitter
Issue:
Wind Emitters appear to be broken in b3.
Repeat:
Open up the World Editor and via library->level->environment stick in a wind emitter (make sure you have a stock tree in level for it to fail to affect!). Nothing happens, where as in b2 the tree would go wobbly in the wind.
Suggets:
Make trees wobble on a windy day.
edit:
*cough* forgot Forest items only ... doh!
win7
World Editor -> levle -> environment -> wind emitter
Issue:
Wind Emitters appear to be broken in b3.
Repeat:
Open up the World Editor and via library->level->environment stick in a wind emitter (make sure you have a stock tree in level for it to fail to affect!). Nothing happens, where as in b2 the tree would go wobbly in the wind.
Suggets:
Make trees wobble on a windy day.
edit:
*cough* forgot Forest items only ... doh!
About the author
One Bloke ... In His Bedroom ... Making Indie Games ...
#2
yep, works fine ... *cough*
... nothing to see here ... move along ...
10/04/2010 (5:12 pm)
Ahem ... errr ... stares at feet in embarrasment ...yep, works fine ... *cough*
... nothing to see here ... move along ...
Associate Scott Burns
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