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The terrain rendering in T3D

by hxfps · in Torque 3D Professional · 09/30/2010 (4:37 am) · 1 replies

we noticed that in T3D,the terrain has diffuse lighting effect but has no specular lighting,why?

#1
09/30/2010 (7:28 am)
It had some complexities that made me put it further down on the feature list for T3D. Namely how many more instructions it would add to the shaders, issues with how the specular mask is encoded, how to deal with BL.

It could it be added, but hasn't been a priority yet.