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Spawn point with split screen

by Alexandre Ribeiro de Sa · in TGB Platformer Kit · 09/29/2010 (3:31 am) · 1 replies

Hello, I'm with a small problem. I'm working in a personal project game and I'd like to create a split screen.

I did work two players with split screen work, that part was very easy with some small changes, but the big question is for the enemy spawn point, just one player can activate the spawn behavior, someone know where the PSK check the player position to activate the spawn point to do the check with the second player too!?


All the best!

#1
09/29/2010 (11:32 pm)
The spawn point code is done from source. It is handled by the spawnPointManager class.