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T3D 1.1 beta 3 - typo in core/scripts/client/AudioEnvironments.cs - RESOLVED

by Steve Acaster · in Torque 3D Professional · 09/24/2010 (7:56 pm) · 2 replies

Hardly worth reporting as it doesn't affect anything else ... but ... core/scripts/client/AudioEnvironments.cs line 247 looks like it has a typo and singleton SFXEnvironment( AudioEnvSoneCorridor ) should probably read singleton SFXEnvironment( AudioEnvStoneCorridor )

08april2011
Fixed in 1.1 Preview

#1
09/28/2010 (3:08 pm)
Typos are always important to stamp out!

Logged as TQA-1151 for the QA team to verify.
#2
04/12/2011 (6:04 pm)
Fixed in 1.1 Final. (In 1.1 Preview as well)