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T3D 1.1 beta 3 - Data Editor -> ProjectileData -> Clear ParticleEmitter Causes Script Error - CONFIRMED

by Steve Acaster · in Torque 3D Professional · 09/21/2010 (8:51 pm) · 2 replies

T3d 1.1 beta 3

win7

Target:
Editors -> Data Editor -> ProjectileData and probably ShapeBaseImageData too (but I didn't test that as well).

Issue:
When using the Data Editor to clear the particleEmitter of a projectile's particle (and probably anything that uses a particleEmitter such as shapeBaseImageData), the resulting script changes causes a script error which breaks Torque with a syntax error. eg: particleEmitter = ;

Repeat:
Go into Data Editor and select a projectile (rocketlauncherProjectile), clear the particleEmitter by selecting clear/blank. Save the script and reload the level, see no weapon has appeared, check the console for the script error breaking Torque.

Suggest:
Suggest either auto commenting out when no ParticleEmitter is selected, or replace the selectable blank space with a NULL value/option with corresponding script/code dependancies to prevent errors.

#1
09/22/2010 (5:43 pm)
Logged as TQA-1137 for verification and testing
#2
10/15/2010 (6:52 pm)
Bug confirmed, thanks Steve.