Cubemap Levels
by Brian Mayberry · in Torque 3D Professional · 09/21/2010 (3:44 am) · 1 replies
I haven't looked too deeply into the code, but is there a way to tone down the cubemap levels (intensity) for dts/dae models? I'm working on a scene and I really need almost everything to have some amount of reflection, but not everything needs to be full-on chrome.
I'd love for this to be a slider in the material editor.
Thanks!
I'd love for this to be a slider in the material editor.
Thanks!
About the author
Cinematic Designer at Trion, currently working on the MMO side of Defiance.
Torque Owner Brian Mayberry
Dead on Que Productions