Game Development Community

Was wondering...

by David Cox · in Torque X 2D · 09/11/2010 (8:05 pm) · 1 replies

Can I use TX 2D to make maps for the RPG Starter Kit for XNA or would I have to create everything within TX 2D as I'm wanting something that can help me modify the RPG sk quickly for a school project I'm doing which I have about 6 weeks to get done but because of work I have very little time to my school work which sucks. I appreciate any help you all can give me.

#1
09/11/2010 (8:51 pm)
Youd have to do everything manually. The RPG starter kit hasn't been modified for Torque X use...yet. I plan on modifying it for torque x later for a prototype later, but I don't know of anyone who has ported it yet.