Game Development Community

proper COLLADA exporter for 3ds max

by Ivan Mandzhukov · in Artist Corner · 09/04/2010 (3:45 pm) · 7 replies

Hi,
can someone tell me what should I use to export a mesh with vertex colors from 3ds max to COLLADA?

#1
09/04/2010 (5:50 pm)
@Ivan - Read through this document: Exporting Your Mesh
#2
09/04/2010 (11:24 pm)
opencollada
If you can't find a version for your Max Install, then what version of Max are you using ?
#3
09/05/2010 (7:20 am)
@Michael, thanks this is exactly what I was looking for

@eb , I am using max 7. It seems that openCollada won't install on that version as it requires at least max 8. I searched for a version of openColada for max 7 but I couldn't find. Do have any idea about how can openColada be installed on max 7?
#4
09/05/2010 (3:42 pm)
I can't test an opencollada install on Max 7 as I have not had max7 installed for some time. ..so I'll tell you what I can;

For Max 7:
ColladaMax(a wiki with Max7 info) ( Sourceforge downloads) I am almost sure you'll find a version that will work.
//EDIT IN: I found a non-install version for ColladaMax: LINK

You can also try the FBX sdk from autodesk for dae support *just remember* Autodesk's fbx/collada exporter favors triangulated models as it's methods to triangulate during export are less than ideal.

Some odd info to add: I have had colladamax and opencollada installed on Max2009 and they caused each other to goof some data(mesh names: NULL). So, of course you would clean out the nonworking installs before moving to the next install. ;)


P.S. I am having trouble installing the opencollada plugin to 2011. So I think I'll trick it to think that 2011 is 2010 and then 8 so that I can extract the files for you to test. I won't have time until later today/tonight.
#5
09/05/2010 (5:28 pm)
Thank you for the info, eb!
I will give it a try again with these ones.
#6
09/10/2010 (6:41 am)
Ivan are you all set ? if so, plz give some details in case someone else has the issue.

// I never bothered to test the exporter installs since I simply moved the 2010 exporter to 2011. Whoever makes those collada installers needs a head-slap. ;)
#7
09/10/2010 (7:37 am)
Unfortunately the first opencollada version is made for max 8 (SP1 ?!?).
I tried colladamax and it seems that the exporter does not support vertex colors.
I needed this feature for terrains,so this time Purelight did the job.