Starter Game 3D template compile errors
by Arden · in Torque X 3D · 09/03/2010 (7:59 pm) · 2 replies
Hiya all,
When attempting to start a build after creating a brand new project based on the Starter Game tamplate, I am getting the following compile errors:
files.me.com/jfroy/m4vyqk
As I am going through chapter 4 of the Guide to Torque X book, I'm also noticing that things are missing from the Asset Browser editor pane. Things such as:
- Models;
- Shader Effects;
- Paricle Effects;
- Numerous Skyboxes;
- Game objects;
- 3D primitives.
However the 3D editor is able to open the project with a terrain and camera movement.
Should I be worried?
Thanks
When attempting to start a build after creating a brand new project based on the Starter Game tamplate, I am getting the following compile errors:
files.me.com/jfroy/m4vyqk
As I am going through chapter 4 of the Guide to Torque X book, I'm also noticing that things are missing from the Asset Browser editor pane. Things such as:
- Models;
- Shader Effects;
- Paricle Effects;
- Numerous Skyboxes;
- Game objects;
- 3D primitives.
However the 3D editor is able to open the project with a terrain and camera movement.
Should I be worried?
Thanks
#2
Anyways, I'll do some more investigating :)
09/04/2010 (6:16 am)
Thanks for the reply. Since this is my first time with TorqueX 3D, I guess I just want to make sure a get a clean start. And no, the page I'm talking about only has you create a new project from the template, so I'm a bit in the dark as to how to upload some assets and how to get started working on the tutorials described in the book. It seems that the introdution to Torque 2D is much more robust.Anyways, I'll do some more investigating :)
Torque 3D Owner Ray Batts
Sickhead Games
Plus, if you are starting a new project, There shouldn't be many things in the asset browser. Upload some assets from your project first ;) Chances are the page you're talking about has one of the example projects loaded in.