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T3D 1.1 Beta 2 - Col-Node > Collision-Node? - LOGGED

by Steve Acaster · in Torque 3D Professional · 09/03/2010 (2:46 pm) · 1 replies

t3d 1.1 beta 2

windows7

Collision Nodes/Meshes -> shape editor

I was under the impression -rightly or wrongly- that collision nodes Col-# had long since been superceded by Collision-#.

But when messing around with collision meshes in Shape Editor, I receive the error ...
<input> (0): Unknown command setSelectedById.
  Object ShapeEdSequenceList(9405) ShapeEdSequenceList -> GuiTextListCtrl -> GuiArrayCtrl -> GuiControl -> SimGroup -> SimSet -> SimObject
TSShapeConstructor::getNodeChildCount: Could not find node 'Col-1'
TSShapeConstructor::removeNode: Could not find node 'Col-1'

#1
09/03/2010 (4:27 pm)
Logged as TQA-1030 for QA to verify.