Game Development Community

Questions about source code and addons

by Scott Kimberly · in Torque X 3D · 08/30/2010 (2:25 pm) · 2 replies

Hey guys, i think i might know the answers to these already, but id rather be safe then sorry.

1. Do you need source code in order to use add ons?

2. Can i still program and create anything i want without the source code? Im not sure where the source code itself and game code differ. I think that the source code is purely engine and i wouldnt know what to do with that anyways.

Thanks

About the author

A college student who is going to graduate may 2010 and will hopefully enter the gaming industry in some capacity upon doing so.


#1
08/31/2010 (3:07 am)
You can make anything you want without the source, Having the source code means you can change the way some things are done, makes it easier to debug at times, easier to extend.

The only addon that is currently available is the platformer kit for Tx2D. There are no addons per se for TX3D. You can use any DTS models and DSQ animations with TX3D.
#2
08/31/2010 (3:58 am)
Ah ok. I figured as much on the coding bit.

Also surprising to hear that theres only one atm for TX3D.

Thanks a bunch.